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Thread: FMOD Ex 4.04.18 Delphi/FPC/Lazarus units for dynamic loading

  1. #1

    FMOD Ex 4.04.18 Delphi/FPC/Lazarus units for dynamic loading

    FMOD.inc changed:
    {$IF CompilerVersion >= 15.0} is invalid in FPC, so I enclosed it with IFDEF and ENDIF.
    http://www.geocities.com/srki_82/fmod.inc

    FMOD.pas changed:
    FMOD_System_UpdateFinished function doesn't exists in library. Removed.
    http://www.geocities.com/srki_82/fmod.pas
    Don't use this unit on Linux, use just FMODDYN.pas

    FMODDYN.pas added:
    Unit for dynamic loading library (call FMOD_Load to load library and FMOD_Unload to unload it). Library is automaticly unloaded when program exits.
    http://www.geocities.com/srki_82/fmoddyn.pas

    FMODDYN.pas now works for Linux

  2. #2
    Co-Founder / PGD Elder WILL's Avatar
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    FMOD Ex 4.04.18 Delphi/FPC/Lazarus units for dynamic loading

    Very nice work!

    I'm sure that many of those that develop under Linux with appreciate this.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  3. #3

    FMOD Ex 4.04.18 Delphi/FPC/Lazarus units for dynamic loading

    Great stuff, I was just about to look at incorporating FMod 4.x into JEDI-SDL, so this information will help.
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

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