Results 1 to 2 of 2

Thread: [OpenGL & FreePASCAL] Fullscreen ?

  1. #1

    [OpenGL & FreePASCAL] Fullscreen ?

    I would like a multiplatform, simple, non-GLUT solution to this :
    I want to initialize OpenGL in fullscreen on a *custom* resolution and bitdepth. Like, I want 640x480x32 resolution for a game. Also, I use Linux & Windows. Thank you in advance for your clear & precise answers.





    ________________
    Regards,
    Eduard

  2. #2

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •