Hi everyone

Does anyone have or know if a good implementation fo svg which targets opengl. I have seen sdl_svg but that is limited to rendering to sdl surfaces.

I had a think about this and svg looks like a good way to get really nice gui's in games, it's vector based to will scale easily and has script elements to embed api calls to a scripting system to handle button clicks etc.

Anyway, if anyone know's of any good libraries (c++ or oop) let me know

Dean