Okey, i'm however planning on rebuilding the font component so it uses bitmap fonts instead, the system fonts used now doesn't rezise properly when the surfacewidth and surfaceheight is changed.
Okey, i'm however planning on rebuilding the font component so it uses bitmap fonts instead, the system fonts used now doesn't rezise properly when the surfacewidth and surfaceheight is changed.
Amnoxx
Oh, and this code appears to be an approximate replacement for return(random() & 0x01);
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