Hello everyone! Im having another problem with my side scrolling game, I feel yet again that there is possibly a fairly simple solution to it but I have looked through all the tutorials and examples I could find and still havent found a solution so thought I'd ask for help...

My problem is that when I call any of drawAlpha, DrawAdd, DrawSub or any kind of Draw function thats not just plain Draw, It turns things green

For example, this screenshot was taken when the player goes through a portal, the screen is supposed to fade to black. The line of code which is supposed to do this is:

Draw.Surface.FillRectAlpha(Bounds(0,0,800,600),ClB lack,FadeLevel);

Where fade level goes from 0 to 250...



Does anyone have any idea why this happens?

Thanks in advance!