Quote Originally Posted by pitfiend View Post
One thing I was wondering about, is to do something around bittorrent as it may grant an option to build a serverless multiplayer game.
"something around bittorent" are you serious? You do know that torrent protocol is just a Per to Peer protocol which alows spliting large files into smaller packets to make data sharing a bit easier.
Using torrent protocol for multiplaye is out of the question as it is optimized for sharing static data between multiple sources. In multiplayer game you have anything but static data.

But yes using of Peer to Peer protocol you can achieve serverless multiplayer. This approach has been used for long time. DirectX was first masievly used framework which alowed that.
But in the end it all depends on your multiplayer inplementation.