I heard of it. Is it easy to implement?
Is it free also for commercial use?
I am using DanJetX headers based on Clooties DX9 headers.
The Meshes are stored in an own Engine that is based on a TList.
Firle
I heard of it. Is it easy to implement?
Is it free also for commercial use?
I am using DanJetX headers based on Clooties DX9 headers.
The Meshes are stored in an own Engine that is based on a TList.
Firle
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