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Thread: Fire!

  1. #1

    Fire!

    Hello everyone, I've been making a simple turned-based 3D strategy game, and I've got to the point where I would like to add some cool visual effects to it.
    So for example, I had a look at the Library in this website and found the very interesting article on simulating water, which I have already implemented in my game. I also read the one about fog, but didnt get much of it.
    I was wondering if you guys could help me with ideas, 'tutorials', or bits of code, on things like explosions, fire, and maybe cloud effects. The main one I want is of course fire! lol.

    Cheers

  2. #2

    Fire!

    How about some screen shots

    DirectX or OpenGL?
    The views expressed on this programme are bloody good ones. - Fred Dagg

  3. #3

    Fire!

    Well, well, no screenshots quite yet, I need another couple of weeks to get it 'pretty'

    You guys keep asking me "what 3D package?", "DirectX or OpenGL?" and all those names of software that Iv never heard!!
    I just use Free Dev-Pascal 1.9.2. That's it, no package!

    So, any ideas?

    PS: btw, if you have a lot of time to spare and feel like telling me what
    DirectX, OpenGL, JEDI-SDL, Asphyre, Omega, UnDelphiX, 3DStudio Max, Lightwave, Blender, Anim8or, are, it would be welcome. Because that's all the things Iv been asked if I have!
    And I repeat, I only use Dev-Pascal, no Delphi, nothing! lol

  4. #4
    Legendary Member NecroDOME's Avatar
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    Fire!

    simple explanation:

    DirectX (from microsoft), OpenGL - API to connect your application with hardware

    Asphyre, Omega, UnDelphiX - the easy way to connect your application with directx

    3DStudio Max, Lightwave, Blender - 3D modeling program
    NecroSOFT - End of line -

  5. #5

    Fire!

    Thanks for that! :thumbup:

    Since I don't have any of those and I am constantly asked which one I have, I'm gonna get one! lol

    Can everyone tell me what I should get, why, and where I could download it from (it has to be free)

    Cheers

    PS: I would particularly appreciate to get Huehnerschaender's point of view on this matter because his game is AMAZING!!!

    c yas

  6. #6
    Co-Founder / PGD Elder WILL's Avatar
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    Fire!

    Blender is free and so is a program called DeleD. Both do 3D modeling, but I cannot say which is better.

    www.blender.org for Blender
    www.delgine.com for DeleD [size=9px](They have some cool model packs too.)[/size]
    Jason McMillen
    Pascal Game Development
    Co-Founder





  7. #7

    Fire!

    cheers man. I downloaded Blender, jst have to figure out how to use it now!
    Workin' on it...

    c ya and any ideas on making fires and explosions are still welcome!!! (haven't seem many of them lately...! )

  8. #8

    Fire!

    So any progress/screenies?
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  9. #9

    Fire!

    Hi,

    I didn't recognize this thread until now...

    Any help still wanted/needed?

    Greetings,
    Dirk
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  10. #10

    DEFINITELY!

    Hey!
    Well, as you can see, there hasn't been many replies around here...
    I had given up simulating fire and explosions for the moment because I couldnt get it figured out.

    But of course I am still open to help and even encourage it!

    For Blender, don't bother, it's not wat I needed.

    Thanks in advance!

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