Hey, my name is Andreas. I'm a 27 year old guy from the north of Sweden.
I've spent the last few years doing part time work for a small electronics development company, that uses Delphi for it's computer-based programs.
Since work has really slowed down this year, I figured I'd finally make an attempt at pursuing my dream of being a game developer.

I've been told Pascal might not be the best language to start learning game programming in, but I still figured I'd make a try. It's the only advanced programming language I'm good with, and to be honest I've always disliked C's syntax.
So I was really excited to find this site and learn that there are other people working on making games with Pascal!

I'm currently working on a turn-based sci-fi simulation/strategy game, kind of inspired by "King of Dragon Pass". It's still in an early stage of development, but I'd like to think I have a solid concept for a game.
Lately however, I've been realizing just how different video game programming can be, compared to the normal programs I've been making. And that my current knowledge of programming just isn't enough to make an efficient game.
So I'm hoping you guys might be able to give me some feedback, or at least point me in the right direction so I'll know what I need to learn to make my ideas work.