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Thread: 3D Math

  1. #1

    3D Math

    hi guys. I'm looking for a good math library for delphi that permorm actions like collision, vertex, vectors, matrix, triangle operations.
    I've found FastGeo, but while it is excellent for 2d, i think it sucks in 3d.
    I really do not know why anykind of triangle3D i create FastGeo detect it like a degenerate one.
    So somebody can help me?
    Italian Member: Sorry for my bad english.
    <br />Languages known: Delphi 7, C++.
    <br />Experiences with Asphyre, Irrlicht, OpenGL, NDS homebrew, and so on...

  2. #2

    3D Math

    I have built a nice little library of vector, matrix and quaternion functions. Some are even handassembled using sse. I can upload them later if you are interested
    Peregrinus, expectavi pedes meos in cymbalis
    Nullus norvegicorum sole urinat

  3. #3

    3D Math

    Yes great! Your library have also collision functions?
    Italian Member: Sorry for my bad english.
    <br />Languages known: Delphi 7, C++.
    <br />Experiences with Asphyre, Irrlicht, OpenGL, NDS homebrew, and so on...

  4. #4

    3D Math

    ah no. It only has basic arithmetic. You'll have to find triangle and collision functions somewhere else

    Edit: here it is: http://www.mediafire.com/?f2dz2xywimk
    Peregrinus, expectavi pedes meos in cymbalis
    Nullus norvegicorum sole urinat

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