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Thread: PGD - Some thoughts about the future

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  1. #1
    Speaking of contests;

    I now suddenly remember why I don't like contests. Because I participated in a contest once and I got disqualified because I broke the rules. Sort of. I don't think that I should describe in detail what exactly happened; the point is:
    If one wants to find a reason to disqualify other person, he|she will undoubtedly find one.

    On the other hand, for me following rules always seems unbelievably hard. It is difficult to pay attention to all those rules. Especially when there are two sets of rules: some general rules and rules specific to the ongoing contest. I always miss some points. And when I try to follow contest rules I just can't help but think "hey, I don't even get paid for this".

    And one more thing: I believe most contest organizers allow participants to use so called game creators. But I'm a programmer, I can't draw art for gaems, I can't write music; I am only good at writing code. So I really feel like I can't compete with ppl using game creator software who's also good at drawing and such; it just seems so pointless

  2. #2
    Quote Originally Posted by dj_sharp View Post
    And one more thing: I believe most contest organizers allow participants to use so called game creators.
    Those programs are usually refered as Game Worskhops.

    Quote Originally Posted by dj_sharp View Post
    But I'm a programmer, I can't draw art for gaems, I can't write music; I am only good at writing code. So I really feel like I can't compete with ppl using game creator software who's also good at drawing and such; it just seems so pointless
    Well I'm much like you more or less a programmer (average one).
    I'm not good at grawing hraphics,
    I haven't even tried composing music. Well did once and couldn't do it. End result was complete crap.
    But none of the above discouraged me in participating or trying to participate. So far I trieed twice but both time ended up with nothing to show as all I managed to did is some code without any GUI. So I never submited my entries.
    Infact failing to finish any of my entries actually gave me motivation to go and start making myself tools which might help me in the future:
    - texturing program where I could create ingame graphics in a way that I think would suite me
    - I developed an idea for a GUI library which should make GUI development much easier. Goal is to make library work with basically any graphical engine provided that you make suitable eader interface between my library and graphical engine.

    On the other note PGD competitions doesn't alow the use of readily made Game Workshops. You can use existing game engine provided that it is written in Objective Pascal. And that is the main reasony why I hapily try participating in them as I know that I athleast have some chance in being good.
    I suggest you check the previous competitions and their rules to get better idea on them.

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