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Thread: Minimon 3D

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  1. #1
    PGDCE Developer Carver413's Avatar
    Join Date
    Jun 2010
    Location
    Spokane,WA,Usa
    Posts
    206
    Congradulations on your success. it looks like it was nicely done.

  2. #2
    i'd check it out but why would it read my sms messages?

  3. #3
    Impressive, I must say. Unfortunately I don't own an Android device, so I'll have to wait for the desktop versions. Looks promising! Keep us updated.

  4. #4
    Quote Originally Posted by Carver413 View Post
    Congradulations on your success. it looks like it was nicely done.
    Thanks!
    Also, my game was just approved on Steam Greenlight, I'm currently studying the Steam SDK, sadly it is done in C++ so using it from Object Pascal will be tricky, but I already found a solution.
    This will be the first Pascal game on Steam, I hope it can show to pascal developers that it can be used as a serious language for commercial projects
    www.pascalgameengine.com - Crossplatform 3D game engine

  5. #5
    Hi, Relfols.

    Do you have a pascal/delphi implementation of Steam SDK ?
    Steam this week has given me the green light for my Delphi game MiniRacingOnline.

    Thanks.
    www.kotai.es
    www.remakesonline.com -> Nemesis Online & Bubble Bobble Online & Castlevania Online & Penguin Adventure Online
    www.miniracingonline.com

  6. #6
    Impressive work!

    I decided to do my own take on a Pokemon like game
    .
    .
    .
    what I did initially was design my own monsters (and also used designs from two other artists, I negotiated with them for permission)
    I'm not too into Pokemon but from this I guess you are not using the original Pokemons since this would require an expensive license, right?

    I reused my game engine for it.
    Does your game engine rely on SDL? Btw, your signature link for the game engine seems to be expired.

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