Quote Originally Posted by code_glitch View Post
Hey there Raith, welcome to the forums if no-ones said so already - I know there are bindings for pascal and SDL2 though I don't recall the SDL2_gfx unit myself I know that there is http://www.freepascal-meets-sdl.net/ which is a very good set of tutorials regarding setting up SDL and getting started in it (at least they were when I read them for SDL 1 a few years ago ). That said, I believe our own cybermonkey maintains the pages over there so I expect the new tutorials are just as great as their predecessors if not better,

A quick google also found this https://github.com/ev1313/Pascal-SDL-2-Headers which as the name implies, looks like SDL2 bindings for pascal (and by extension lazarus and delphi) which seems to have been posted up by another PGD member over here: http://www.pascalgamedevelopment.com...2-0-for-Pascal which seem to be quite up to date (at least as much as bindings need be).
Thanks for the welcome. I know all the resources, but the headers at github dont have gfx or anything relating to it, since afaik it's not part of the standard "SDL" package and is developed sort of separatelly, therefore headers are done separatelly as well. So was just wondering if someone knew some other resource or something. In the meantime author of gfx told me that he has not yet heard of anyone working on headers for gfx, so chances are they dont exit.