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Thread: Project Helena TBS/RPG (alpha version)

  1. #11
    At this moment there is a development stall in the project due to onmouseover/onmousedown deprecated in latest CGE versions. So... I still haven't remade the interface CGE-way (which wolud also allow me to port the game to Android).
    I've made an GitHub repositorium for the game here: https://github.com/eugeneloza/Project-Helena

    Meanwhile I've recorded an annotated epic battle at 166th difficulty.

    My free and opensource games: http://decoherence.itch.io/
    Sources are here: https://github.com/eugeneloza?tab=repositories

  2. #12

  3. #13
    farcodev, thanks!

    And another epic victory This time 187th difficulty beaten in 31 minutes!



    Moreover at the moment I'm struggling with correct difficulty estimate... I've tried to describe the problem here http://forum.freegamedev.net/viewtop...p=70532#p70479 and in the next message.
    My free and opensource games: http://decoherence.itch.io/
    Sources are here: https://github.com/eugeneloza?tab=repositories

  4. #14
    Project updated to compile with latest Castle Game Engine version, new sources link: https://gitlab.com/EugeneLoza/Project-Helena
    My free and opensource games: http://decoherence.itch.io/
    Sources are here: https://github.com/eugeneloza?tab=repositories

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