Thank you. yes its true and i found another problems to ..
i was tested it yesterday. and i fix error .
1 InitOpenGL ... in my dll i dint use initOpengl.. This Function LoadOpenGl DLL..
2 ActiveRendering Context.. ThisFunction must use in DLL...
3 glslsimpleprog := TGLSLProgram.Create(); ... before i create this variable only in dll or only in main application. When i create this variable in mainapplication and in dll its work..
4. if i create first Shader and later some Component for Plugın Gui its make error.. But if firstly create shader and last create Component for Plugin ui its work ...
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