Originally Posted by
BeRo
The AI is neural network based, that means the AI is able to learn, but this learn-feature is currently disabled due to some performance issues during the ”neural network training” while a game is running, it will be re-enabled as soon as we find a solution for this performance problem. Possibly i can fix it by training the neural network after the game has finished and not while the game is running. In any case the AI will learn, how good it will become depends on your own driving skills. But in a nutshell, the AI is not hardcoded, but for debugging comparison purposes i added an additional hardcoded AI. Here is an additional detail information for interested people: We’re using feed-forward neural networks, so one of the simplest neural network types.
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