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Thread: Walking with physics

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  1. #1
    a torque is applied to knee joint in zero gravity (simbicon simulation)

    how can i do this in box2d? as far i understand i shouldn't apply torque to bone, since it would be applied to center of mass, and it's not a joint motor, because he would rotate bones around joint center, so... i'm a little confused here

  2. #2

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