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Thread: Do I need a graphics engine?

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  1. #1
    Let's SPAM a bit.

    I'm working on the next release of Allegro.pas, the wrapper that allows to use the Allegro game library with Free Pascal, and soon Delphi too. I want to release it before TINS 2016, so I can use it.

    Allegro isn't a "graphic engine". It is much like SDL (graphics, controls, mouse, sound...) but different. I didn't use SDL a lot, but Allegro looks more "low level", and I like that. Also, you can use it along with OpenGL or Direct3D, but since 5.2 you can do 3D just using Allegro (much like branch 4).

    End of spam.
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  2. #2
    Ñuño Martinez that is not spamming. All you did was present an alternative.

    I might have done his myself if I would have more experience with it but I just tried it once some time ago.

    Any way Allegro game library is quite powerful. And I know this by the fact that I keep tracking the development of a very good game made with it. The game in question is of course Factorio.

    And since we are already talking about alternatives we might as well mention the Castle game engine which I'm afraid I also haven't tested out yet.

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