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Thread: Luna Game Library - Simple & Elegant Game Programming

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  1. #27
    - Renamad Highscore_SetOnThreadEvent to Highscore_SetThreadEvent (naming consistency)
    - Renamed Highscore_GetOnThreadEvent to Highscore_ThreadEvent (naming consistency)
    - Added Luna Game Pascal and light-weight IDE (lgPascal, multi-projects, EXEs and DLLs, single-file project format, custom skins)
    - Delphi and Luna Game Pascal examples
    - Rename makerez to lgRez for naming consistency
    - General fixes and improvements
    Last edited by drezgames; 04-11-2017 at 08:19 PM.

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