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    Luna Game Library - Simple & Elegant Game Programming


    Luna Game Library - Simple & Elegant Game Programming

    DOWNLOAD (2017.2.Alpha, 57.3MB - 2017/11/05)

    Luna Game Library™ (LGL) is a 2D game library for PC's running Microsoft Windows® and uses Direct3D® for hardware accelerated rendering. It's robust, designed for easy use and suitable for making all types of 2D games and other graphic simulations.

    You access the features from a simple and intuitive procedural API (Luna.API) to allow you to rapidly and efficiently develop your graphics simulations. There is support for buffers, textures, sprites, sound, archives, tweeting, IAP, databases, remote highscores, video playback and much more.

    You can also use the thin, object oriented framework (Luna.Framework) to manage your game projects in a more structured, oop manner. You can define your game in terms of actors, where these actors live and are managed on an actor list. These actors can interact by sending messages and do collisions. All of this can be encapsulated into an application using the game class.

    - Made in Delphi, for Delphi developers
    - Procedural low-level access plus higher level thin oop framework.
    - Uses SDL2 2D hardware rendering.
    - Uses 32bit surfaces and textures.
    - Free scaling, rotation, alpha blending and other special effects.
    - Windowed and fullscreen desktop modes.
    - Frame based timing support.
    - Memory mapped buffer support
    - Zip archive support (resourced loaded from archive or file system)
    - TrueType font support
    - Graphic primitives (lines, circles, rects, points).
    - Advanced polygon rendering (scale, rotate, control line segment visibility).
    - Advanced sprite management.
    - Polypoint collision system for fast precise collision detection.
    - Mouse and keyboard input management.
    - Unified audio system with support for WAV | MP3 | MID | OGG | MOD | IT | S3M | XM music formats.
    - Comprehensive math routines (vectors, angles, line intersection, clipping).
    - Log file support.
    - SQL database support (MySQL local & remote | SQLite local only).
    - High-level support for Entities.
    - Networking (reliable UDP) with support for object persistence.
    - Tweet (with media) directly to a twitter account
    - IAP support (in-app purchase using
    - Includes LunaArc, an archive utility for making compressed zip archives for use in your game.
    Last edited by drezgames; 05-11-2017 at 11:26 PM.

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