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Thread: Luna Game Library - Simple & Elegant Game Programming

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  1. #9
    Got polypoint collision detection in now. Did some test last night and I'm confident that I can get IAP (in-app purchase) integrated. For the moment, the only payment gateway will be Strip. Strip is super easy to setup and configure without all the troubles that you go through with most gateways. At the moment the fees are (2.9% + 0.30) per transaction. The process payment call will be asynchronous, calling a user defined event routine with status updates. Cool, excited to see how this works out.
    Last edited by drezgames; 04-11-2017 at 06:28 PM.

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