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Thread: Crushdoms - a FirstPerson AgeOfEmpires

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  1. #1
    Love how they chop up the rocks with their fists!

  2. #2
    Wow, impressive project. I'll look into it as soon as I have some time left.

  3. #3
    I tired it and it runs very smooth, good feeling.

    Anyway, some ideas on improvements:

    * don't make the game completly shut down on ESC press, because ESC is intuitively the first idea for leaving the menues
    * if you chose a villager and command it to a destination (esp. if far away) with a resource (like gold), maybe there could be a sound indicating that you really hit the resource (and not accidently a tile next to the resource) - maybe the vills should talk as in the original game :-)
    * it seems that buildings (esp. TC) is blocking the selection (e.g. of villager) although you can see the vill; Same goes for selection of destinations behind buildings
    * "a nice AI that will beat the SH*T out of you if you don't act quick!" I got it
    * you should really introduce the bell for the TC, so there is a basic protection which even the AI could use to prevent itself from being destroyed immediately

    Really appreciated the game and look forward to test out some improved versions.
    Do you plan to shift the game to GitHub?

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