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Thread: Anyone used glSDL? and does it work with Jedi?

  1. #1

    Anyone used glSDL? and does it work with Jedi?

    I quite fance the idea of speeding up the rendering of GUNS Reloaded with OpenGL.. I'm not sure how much of a performance gain I'll get as I actively modify surfaces on the fly, but certainly Particles and Explodey bits will look nicer.

    Anyone got any experience of using it?

  2. #2
    Legendary Member cairnswm's Avatar
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    Anyone used glSDL? and does it work with Jedi?

    I dont know anything about glSDL but my own SDL wrappers (S2DL) use openGL through the SDL layer.

    http://www.cairnsgames.co.za/files/S2DLv1-10.zip

    I will be releaseing a v1.11 sometime soon - probably mid to late october
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

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