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  1. #1

  2. #2
    Can it be compiled for Linux or are there some Windows-only libraries in use?
    Best regards,
    Cybermonkey

  3. #3
    Quote Originally Posted by Cybermonkey View Post
    Can it be compiled for Linux or are there some Windows-only libraries in use?
    It uses DirectDraw surface for blit buffer, DirectSound for sound effets and MCI for music. Al lthe system specific routines are the i_xxxxx.pas units.

  4. #4
    Awesomesauce mate!!

    cheers,
    Paul

  5. #5
    PGD Staff / News Reporter phibermon's Avatar
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    Absolutely awesome although now I'm confused - if the doom/heretic engine is ID Tech 1 - and the Quake 2 engine is ID Tech 2 - then what does that make the Quake 1 engine?
    When the moon hits your eye like a big pizza pie - that's an extinction level impact event.

  6. #6
    what does that make the Quake 1 engine?
    Id tech 2, making it just an earlier version of the Quake 2 engine..

    https://en.wikipedia.org/wiki/Id_Tech

  7. #7
    PGD Staff / News Reporter phibermon's Avatar
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    Quote Originally Posted by Chebmaster View Post
    Id tech 2, making it just an earlier version of the Quake 2 engine..

    https://en.wikipedia.org/wiki/Id_Tech
    Well now I have to rename a bunch of stuff
    When the moon hits your eye like a big pizza pie - that's an extinction level impact event.

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