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Thread: Centripetal Catmul-Rom spline curve implementation example & demo

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  1. #1
    Thanks for sharing mate!
    I didn't know about this version of a catmull-rom spline, very cool

  2. #2
    Quote Originally Posted by paul_nicholls View Post
    Thanks for sharing mate!
    I didn't know about this version of a catmull-rom spline, very cool
    It seems like the best variant:



    "uniform" fails miserably, chordal seems to go off track a lot, centripetal seems to do its best in these extreme situations.
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

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