I thought i'd create a resources library topic, with links to interesting pascal related websites i have in my bookmarks, here are a few of them, post some of your own, okay?
Originally Posted by
pappe pascal powerful physics engine
A Pascal written physice engine.
http://bero.0ok.de/blog/projects/pap...hysics-engine/
Originally Posted by
Description
* Impulse-based rigidBody & radgoll physics engine
* Triangle mesh, Box, Sphere, Cylinder, Capsule Primitives
* Base, Ball, Hinge, Universal Points
* Dynamic octree on world level for object sorting/culling
* AABB Tree per object on triangle level for faster TriMesh vs. TriMesh collision detections
* Simple API
* Implemented in pure pascal without OOP extenstions
* Licensed under the MPL 1.1 opensource license
It is also worth checking his other pages, he also has a tiny pascal exe compiler (similar to inno pascal), and a delphi-written speech synthesizer! definetly worth checking out
Originally Posted by
Delphi WDosX Project
http://www.dwp42.org/
http://web.archive.org/web/200503040...www.dwp42.org/
Originally Posted by
Description
Everything here is about the programming of 32-bit DOS programs with Delphi. Yes, you read correctly. With Delphi 2, 3, 4, 5, 6 and 7 you can create programs which are able to run with plain DOS. And not just simple console programs in the old Tubo Pascal fashion, but modern event driven software with classes, components, events, exceptions and much more.
Originally Posted by
KOL & MCK
http://bonanzas.rinet.ru/e_news.htm
Originally Posted by
Description
KOL - Key Objects Library is a set of objects to develop power (but small) 32 bit Windows GUI applications using Delphi but without VCL. It is distributed free of charge, with source code.
KOL allows to create very compact Windows32 GUI applications (starting from ~14K without compression - if suggested system units replacement used).
Originally Posted by
efg's Computer Lab
Originally Posted by
Geometry Algorithm Archive
This website has all algorithms you can imagine, code is in C, but is great reference:
http://geometryalgorithms.com/algorithm_archive.htm
Originally Posted by
Description
Welcome to Dan Sunday's Geometry Algorithms web site. Here you will find resources for developing geometry algorithm and computer graphics software. Whether you're just interested in learning about this class of algorithms, or have a real problem to solve, we may have what you need. Look around.
Originally Posted by
Valve Developer Community Wiki
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