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  1. #1
    Quote Originally Posted by klausvdl View Post
    Thanks! And good luck with your own space game project!
    Thanks!
    I'm not far to complete the modifications/addons of the universe generator.
    The next step will be to recalculate Epsilon Eridani and finally starting to implement the rest of the factions of origin and new planetary systems!

    Sorry for the lil' hijack of your thread Keep up your good work!
    Last edited by farcodev; 29-08-2019 at 05:56 AM.
    Current (and lifetime) project: FAR Colony
    https://www.farcolony.com/

  2. #2
    I didn't know about this game. It looks awesome!

    [edit]I've found the demo in itch.io. Of course it is your decision but it would be cool if you update that version too.

    I have Steam but I prefer GoG; may be you can talk with them. They're very nice people, they always answered me.

    Also a Linux version would be nice too, and since you're using SDL it shouldn't be hard.

    [edit2] Sorry for so many petitions.
    Last edited by Ñuño Martínez; 29-08-2019 at 11:50 AM.
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  3. #3
    Quote Originally Posted by Ñuño Martínez View Post
    I didn't know about this game. It looks awesome!

    [edit]I've found the demo in itch.io. Of course it is your decision but it would be cool if you update that version too.

    I have Steam but I prefer GoG; may be you can talk with them. They're very nice people, they always answered me.

    Also a Linux version would be nice too, and since you're using SDL it shouldn't be hard.

    [edit2] Sorry for so many petitions.
    Even if I have a Steam account, a distribution on GOG would be nice yep! Thanks for the itch.io tip, I found his game!
    Last edited by farcodev; 29-08-2019 at 04:12 PM.
    Current (and lifetime) project: FAR Colony
    https://www.farcolony.com/

  4. #4
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    Hey, thanks!

    @paul_nicholls
    Btw., good luck with your pas6502 project!

  5. #5
    PGDCE Developer de_jean_7777's Avatar
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    Played a lot, but the game is a bit too hard for me.

    I tried to also play it in Linux with Steam Proton, but it doesn't go well, as shown below. The EConvertError is always different and seems random, like it's picking up garbage memory, but the line it happens on is always the same.

    Code:
    3/13/2020 - 22:33:05 
    v 15 
    An unhandled exception occurred at $0047F476 : 
    EConvertError  :  "\00l\00\00\00dll\00o\00w\00s\00P\00o\00w\00e\00r\00s\00h\00e\00l\00l\00\\00v\001\00.\000\00\00\00\00\00\00\00X/\E0     \00\00\00USE\pipe\svcctl\00\00\00\00\00\00\00\00\00\00\00\00" is an  invalid integer 
      $0047F476 
      $004E2BEB line 949 of sound.pas 
      $004E344E line 1173 of sound.pas 
      $004E3A03 line 1385 of sound.pas 
      $00460F32 line 28658 of savage.pas 
     
    3/29/2020 - 13:33:13 
    v 16 
    An unhandled exception occurred at $0047FA66 : 
    EConvertError : "" is an invalid integer 
      $0047FA66 
      $004E320B line 949 of sound.pas 
      $004E3A6E line 1173 of sound.pas 
      $004E4023 line 1385 of sound.pas 
      $00461522 line 28793 of savage.pas
    Existence is pain

  6. #6
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    Quote Originally Posted by de_jean_7777 View Post
    I tried to also play it in Linux with Steam Proton, but it doesn't go well, as shown below. The EConvertError is always different and seems random, like it's picking up garbage memory, but the line it happens on is always the same.
    Thanks for letting me know! My experience with linux is a long time ago. But you could send me your log file (Savage Vessels > output > log.txt) which might provide a hint for me. (kpas@posteo.de)

  7. #7
    PGDCE Developer de_jean_7777's Avatar
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    Quote Originally Posted by klausvdl View Post
    Thanks for letting me know! My experience with linux is a long time ago. But you could send me your log file (Savage Vessels > output > log.txt) which might provide a hint for me. (kpas@posteo.de)
    Hey, I've sent you the log. If you don't use Linux then no need to look into it. Since Proton/Wine is basically a windows emulator it might be that they have a bug too. Was worth trying, since I switch between windows and linux a lot.

    One thing that annoys me about the game, and I'm not sure if that is by design, is that you'll be swallowed by the void sometimes when beeing close to it, even without going into it. Though I'd quit playing it, but I try here and there So I recorded this, and it turns out it happens sometimes when you're touching the edge even a bit, which a lot of times doesn't swallow you into the void.
    Last edited by de_jean_7777; 13-04-2020 at 03:57 PM.
    Existence is pain

  8. #8
    Quote Originally Posted by de_jean_7777 View Post
    One thing that annoys me about the game, and I'm not sure if that is by design, is that you'll be swallowed by the void sometimes when beeing close to it, even without going into it.

    So I recorded this, and it turns out it happens sometimes when you're touching the edge even a bit, which a lot of times doesn't swallow you into the void.

    I haven't tried this game yet so I'm not exactly sure of what you are talking about. But based on what you say I think it might depend on the way colission detection is being handled.
    So I recommend that next time you pay a litle more atention to ship rotation for when this occurs. Perhaps colision box for the ship needs a tad bit of adjustment.

  9. #9
    PGDCE Developer de_jean_7777's Avatar
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    Quote Originally Posted by SilverWarior View Post
    Perhaps colision box for the ship needs a tad bit of adjustment.
    Yeah, it's likely. It's not an easy game, and this makes it somewhat unpredictable. But I do like to go too close to the edge.
    Existence is pain

  10. #10
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    Quote Originally Posted by de_jean_7777 View Post
    Hey, I've sent you the log. If you don't use Linux then no need to look into it. Since Proton/Wine is basically a windows emulator it might be that they have a bug too. Was worth trying, since I switch between windows and linux a lot.

    One thing that annoys me about the game, and I'm not sure if that is by design, is that you'll be swallowed by the void sometimes when beeing close to it, even without going into it. Though I'd quit playing it, but I try here and there So I recorded this, and it turns out it happens sometimes when you're touching the edge even a bit, which a lot of times doesn't swallow you into the void.
    Thanks for the log, and sorry for the delay!
    Ok, I was able to roughly localize the problem, but I cannot get closer without trial and error. If I ever have Linux on my PC then I know what to do at least.

    When it comes to the void you have to pay attention to the nearby edge of the red-blue halo. As soon as the center of your ship crosses that line your are void fodder.

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