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Thread: Waiting for Delphi bindings for physx

  1. #1

    Waiting for Delphi bindings for physx

    Nvidia PhysX is now opensource. Would be nice if Idera could offer bindings for Delphi.

  2. #2
    i wouldn't count on this tbh, since iirc physx bindings are c++ class based. The best us pascal game developers get is kraft by bero or newton game dynamics (works well, i have up to date headers and binaries if you need)
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

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