Nvidia PhysX is now opensource. Would be nice if Idera could offer bindings for Delphi.
Nvidia PhysX is now opensource. Would be nice if Idera could offer bindings for Delphi.
i wouldn't count on this tbh, since iirc physx bindings are c++ class based. The best us pascal game developers get is kraft by bero or newton game dynamics (works well, i have up to date headers and binaries if you need)
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
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