What exactly are trash pointers in this case?
What exactly are trash pointers in this case?
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
A non-NIL pshortstring pointing to a forbidden memory region, made by incorrectly deciphering RTTI.
I was trying to upgrade my code to proper RTTI handling of fpc 3 from 2.6.4's ugly hacks and I made a mistake.
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