Results 1 to 8 of 8

Thread: RAD - Engine recreation of "RADIX: Beyond the void"

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    I didn't know nothing about that game. Seems the engine is similar to DooM/Build, isn't it? [edit] I've read again your text and now I know. [/edit]

    Really impressive. Well done.
    No signature provided yet.

  2. #2
    Thank you all!

    The original game isn't based on Doom source code (as Heretic, Hexen & Strife), despite the fact that it feels very much like it. The project is an observe and mimic of the original game mechanics as well as deciphering the data file format of the game.

    I've updated the first post with latest build.

    Enjoy!
    Last edited by Jimmy Valavanis; 13-05-2020 at 12:48 PM.

  3. #3

  4. #4

    Smile version 1.0.1.743.r838

    Last days I've started working again with RAD, and thus version 1.0.1.743.r838 is available!

    Downloads



    New Features
    • OpenGL rendering. The binary download now contains an new executable (RadGL.exe) for OpenGL rendering. Use Rad.exe for the software rendering version.
    • Key bindings for the automap functions. The automap functions can be configured from the menus.
    • Misc improvements and bug fixes




    Screenshots

    OpenGL mode:


    Automap key bindings:

  5. #5
    It looks nice. Good job as usual.
    No signature provided yet.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •