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Thread: kiss_sdl4fp (a kiss_sdl conversion project)

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  1. #1
    It is very minimalist. Too much, actually. I'm not a SDL user but does it allow to change the looking?
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  2. #2
    It is very minimalist. Too much, actually.
    Exactly, it is very minimalist. But this is a feature rather than a disadvantage. It may be too minimalist depending on the use case, but will suit many (probably most use cases), especially if the SDL2 library is considered, anyway. This usually means your focus is on fast paced 2d or 3d games or applications. This means, gui is a minor aspect and doesn't need to be be far more than minimalist. Nevertheless, this gui widget set is simple to extend any way you want.

    I'm not a SDL user but does it allow to change the looking?
    Yes, that is very simple. Just replace the widget images and colors in the code as you like. - I admit though, I dislike the pre-included widget images and the color choices made by the original author. It seem to me, these are kind of place holder choices. I plan to derive a new gui widget unit from this, which makes use of many Pascal features (instead of C-like implementation). This will have more beautiful pre-included widget images and colors. Still, it will be easy to replace with widgets of your liking.

    Regards
    Matthias

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