Version 1.0.stable has been released.
Version 1.0.stable has been released.
What are some libraries that work well with this, is there freepascal compatibility?
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
Version 1.1.stable released! 😎
- Added output_exe example
- Added ouput_dll example
- Added updated existing examples to use new/updates functions
- Added cpSetExe, set the EXE subsystem type
- Added cpGetExe, return the EXE subsystem type
- Added cpGetOutput, return output type
- Added TCPasExe (cpConsole, cpGUI) enum
- Added cpAddLibrary
- Added cpEXE, cpDLL to TCPasOutput enum
- Renamed cpSaveLibToFile to cpSaveOutputFile
- CPas can now output .LIB, .EXE and .DLL files
- Renamed cpLink to cpRelocate
- Patched CPas.pas to work with FreePascal (ppcx64)
Version 1.2.stable released! 😯
- Added updated existing examples to use new/updates functions
- cpGetVersionInfo, get version information
- cpSetVersionInfo, set version information
- cpGetAddVersionInfo, get add version info
- cpSetAddVersionInfo, set add version info
- Added cpGetExeIcon, get EXE icon filename
- Added cpSetExeIcon, set EXE icon filename
- Miscellaneous enhancements
Started a curated repo of compatible libraries for CPas. Pull requests welcome!
https://github.com/tinyBigGAMES/cpLibs
Last edited by drezgames; 10-03-2022 at 04:21 AM.
CPas v1.3.stable released.
Big update, code refactor, win32 support and much more. Reworked all examples to support 32/64-bits and more.
• Reworked all examples to support 32/64-bits
• Update cpLoadLibFromResource to include an instance (THandle) parameter
• Added a runtime check to make sure CPas and CPas.Static are not used simultaneously
• FPC can now build static releases also
• Add CPas.Static unit now for static builds
• Reformated CHM help format
• Added cpCompile with project directives support
• Replaced cpLoadLibFromStream with cpLoadLibFromMemory
• Refactored codebase and added 32-bit support
• Updated cpAddLibrary to support (.LIB) files
• Updated cpSetVerionInfo to validate FileVersion as SemVer format (major.minor.patch)
• Miscellaneous fixes and enhancements
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