Quote Originally Posted by SilverWarior View Post
With windows scaling you are not shrinking but instead stretching the pixels. The purpose of scaling is to make things look larger. Well technically you are not even stretching the pixels but instead telling Windows to draw standard UI components enlarged by the scale factor.
Sorry for unclear writing. What I tried to say is the physical light emitters making up the dots in modern flatscreen monitors ought to be made smaller or placed closer to each other if the screen makers want to fit more of them into each square inch. I assume Moores law doesn't apply here but either way there should be some limit of how small or densely place they can meaningfully be. CPU evolution - amazing. Monitor evolution -not bad but not as great as for monitors.