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Thread: PaPong

  1. #21
    Quote Originally Posted by SilverWarior View Post
    Why creating different version of the game? Why not add ability for player to chose difficulty level in the same game?
    Part to save the effort of adding a new button for choosing diffuculty and part to keep the easy version very very easy to use. No confusion for the user. But the decision was really a toss up. Might as well have taken the trouble to add some on off button. Meanwhile a minor update of the easy PaPong game is uploaded. Work on the future less easy fork is onging. I'll get there any day now. Promise.

  2. #22
    The new version with increased difficulty is now published.

    Gameplay is now a bit more like the well known MahJong Solitaire.

    As I see it the advantage of this game is the lower number of tiles. Only 52 tiles makes the gameplay shorter. Typically at some point you chose the wrong path. But the shorter gameplay makes the restart/reload less cumbersome. Often one or two extra attempts are needed to finish the game. If it's solveable at all. In some cases the random generator throws you a truly impossible setup.

    Anyway. Here comes the current harder version. Enjoy the gameplay!

    https://www.jonax.se/linux/papong.php

  3. #23
    Update: I am biased of course but I really like the gameplay. Very casual.

    Made a new GTK2 version with an extra color coded level. But then for some reason the icon becomes distorted. Not fatal but annoying. So not going to upload the latest version.
    Then unfortunately there is still the current GTK3 mess. In this case re-compiling for GTK3 simply didn't produce playable results at all. So for this one GTK2 it is.

  4. #24
    Finally a GTK3 version done,

    https://www.jonax.se/linux/GTK3PaPong.php

    It does scale for HighDPI but not at beautiful as the GTK2 version did. No big problem.

    Testing of course appreciated for those with GTK3 access

  5. #25
    Working on a variation of the XP/ReactOS verison. Letters instead of the poker cards. Turned out I had forgotten about a quick and dirty fix I did for the ReactOS version which messed up the updating until I got it.

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