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Thread: Using OpenGL & SDL Together

  1. #11
    Co-Founder / PGD Elder WILL's Avatar
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    Using OpenGL & SDL Together

    Well once I figured out how to slow down this GridCrazy game enough to see whats going on I was able to check it out a little better. Really FAST, but I guess thats a good thing. It shows me how I setup OpenGL within SDL so I know a bit more that portion now.

    But since it doesn't use OpenGL textures, I'll still have to figure that one out.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  2. #12

    Using OpenGL & SDL Together

    Quote Originally Posted by WILL
    But since it doesn't use OpenGL textures, I'll still have to figure that one out.
    Check the glFont and glMovie demos in SDL_TTF and SMPEG. They both use GL textures and show how to create them from SDL surfaces.

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