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Thread: Half-Life SMD player powered by GLSL shader (OGL/Delphi).

  1. #1

    Half-Life SMD player powered by GLSL shader (OGL/Delphi).

    Shader vs CPU vertex transformations demo.
    ===============================
    In this demo you can switch between CPU and Shader mode.
    http://www.igrodel.ru/files/smdplayer-src.rar - (219kb) source code
    http://www.igrodel.ru/files/smdplayer-exe.rar - (342kb) executable

  2. #2

    Half-Life SMD player powered by GLSL shader (OGL/Delphi).

    As soon as my new MB and Graphics card arrive ( which should be today ), I'll download your demos and give them a whirl.
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  3. #3

    Half-Life SMD player powered by GLSL shader (OGL/Delphi).

    Update:

    If "ERROR: 0:2: 'pre-mature EOF' : syntax error parse error" occurs
    then go to shaders folder and edit vertex.txt. Remove all russian comments from source code of ./shaders/vertex.txt file. Some drivers do not like russian comments character set!

  4. #4

    Half-Life SMD player powered by GLSL shader (OGL/Delphi).

    FPS: 18, 21, 23, 43, 33, 25, 28...
    FIX this FPS counter!

  5. #5

    Half-Life SMD player powered by GLSL shader (OGL/Delphi).

    Works on my Nvidia 7800 GT. I only get 40 fps though, but that must be because I have vsync on.
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  6. #6

    Half-Life SMD player powered by GLSL shader (OGL/Delphi).

    60-fps, but I suspect it's being capped by refresh rate.
    29-fps on cpu

    3ghz 1gb ram, 6800GT 256mb.

  7. #7

    Half-Life SMD player powered by GLSL shader (OGL/Delphi).

    Here is an updated version that works 100 times faster Ha-Ha!!! =)
    Also some support of Half-Life 2 smds added.

    Source code: http://www.igrodel.ru/files/optimized-src.rar 219kb
    EXE: http://www.igrodel.ru/files/optimized-exe.rar 342kb

  8. #8

    Half-Life SMD player powered by GLSL shader (OGL/Delphi).

    An updated non-VCL version (exe+src):
    http://www.igrodel.ru/files/skeletal12.zip

    Required units (*.pas):
    http://www.igrodel.ru/files/igrodel10.zip

    Texture packer used (by AINC.DE):
    http://www.igrodel.ru/files/wavelet.zip

  9. #9

    Half-Life SMD player powered by GLSL shader (OGL/Delphi).

    Very nice! :thumbup:

  10. #10

    Half-Life SMD player powered by GLSL shader (OGL/Delphi).

    I still have not tried it yet, but will do so this evening.
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

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