View Poll Results: I'd be more interested in a gamedev competition that was:

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  • Neither. Don't really care for the PGD Annual.

    2 9.09%
  • 4 month 'main' competition only.

    1 4.55%
  • 1 month 'mini' competition only.

    3 13.64%
  • Both the 4 month 'main' AND the 1 month 'mini' competitions!

    16 72.73%
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Thread: PGD Annual 2007: Possibility of Two Competitons!

  1. #1
    Co-Founder / PGD Elder WILL's Avatar
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    PGD Annual 2007: Possibility of Two Competitons!

    Hey guys,

    Just wanted to guage some feedback from everyone. What would be your interests if in 2007 we had 2 competitions instead of just the one?

    They would be run side-by-side and the main one would be the usually full length of time which is about 4 months. The other would have a much smaller time of about a month or so and much fewer tasks/requirements. ie. a smaller game vs. a bigger game.

    Each would have either a different sub-theme or same with but a different spin on the same event theme of both.


    Would you be more/less interested in the smaller or bigger one or both?

    We'd like to expand the PGD Annual event a bit to involve more kinds of game developers. Not only to just those who can handle bigger and more involved development timeframes, but to those that perfer to make the more smaller mini-games or 'casual' games. So this is our little way of including those types of developers into the event. Let us know what you think.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  2. #2

    PGD Annual 2007: Possibility of Two Competitons!

    I’d even say you should introduce a ‘tiny’ competitions, that’s might be something that I’m able to participate in
    [size=9px]BEGIN GEEK CODE BLOCK
    <br />d s-- : a24 GB GCS GTW GE C++ P L+ W++ N+ K- w++++ M- PS+ PE+ Y- t+ 5+++ X+ R*
    <br />tv b+ DI++ D+ e++ h+ G-
    <br />END GEEK CODE BLOCK[/size]
    <br />Create your own GeekCode block at: <a href="">...</a>

  3. #3

    PGD Annual 2007: Possibility of Two Competitons!

    If there won't be any strict rules, like opening source code, i will have a entry for the mini competition, based on the tdc engine, if that would be allowed.

    I think the rules should go something along this:

    Just make a game using pascal. The most fun / enjoyable game wins.
    And that would be also the only thing to judge.
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  4. #4
    Legendary Member cairnswm's Avatar
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    PGD Annual 2007: Possibility of Two Competitons!

    I'd like two competitions but thats because I like competitions

    I'd rather have two competitions though the year. One at the start of the year (4 months) and one later in the year (1 month - around September).
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  5. #5

    PGD Annual 2007: Possibility of Two Competitons!

    Quote Originally Posted by cairnswm
    I'd like two competitions but thats because I like competitions

    I'd rather have two competitions though the year. One at the start of the year (4 months) and one later in the year (1 month - around September).
    thats too long away, that would be 1 year from now :/
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  6. #6
    Legendary Member cairnswm's Avatar
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    PGD Annual 2007: Possibility of Two Competitons!

    I ment a 4 month contest Jan-Apr and a 1 month in Sepetember.
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  7. #7
    Legendary Member NecroDOME's Avatar
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    PGD Annual 2007: Possibility of Two Competitons!

    I second cairnswm.

    If you have 2 compo's running at the same time, you only would have time to build one game. (well, in most cases )
    NecroSOFT - End of line -

  8. #8
    Co-Founder / PGD Elder WILL's Avatar
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    PGD Annual 2007: Possibility of Two Competitons!

    I see what you guys are saying...

    Well what if we ran them one after the other?

    The smaller one first than the longer one after. There would be a longer wait for the results for the smaller one, but we can announce it a bit ealier while the judges are working on the main competition entries.

    It could work as a warm-up to the big one and take advantage of all the early event hype. That way it draws in maximum participation and everyone gets a crack at it.

    It would make it very competative though. But I think that that is a good thing. Better showcase for next year.

    AND it gives more chances for others to pick-up an Excellence award that year! All the entries for the mini compo will count towards the big awards too.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  9. #9

    PGD Annual 2007: Possibility of Two Competitons!

    So you’re not considering the tiny competition? :cry:
    [size=9px]BEGIN GEEK CODE BLOCK
    <br />d s-- : a24 GB GCS GTW GE C++ P L+ W++ N+ K- w++++ M- PS+ PE+ Y- t+ 5+++ X+ R*
    <br />tv b+ DI++ D+ e++ h+ G-
    <br />END GEEK CODE BLOCK[/size]
    <br />Create your own GeekCode block at: <a href="">...</a>

  10. #10

    PGD Annual 2007: Possibility of Two Competitons!

    I think that two competitions a year, one 4 months and one 1 month sounds pretty good. As long as they don't run at the same time then interested parties actually stand a chance on making both entries. If we find we have little time then the one monther is perfect, those with more time will find the four monther compo fun and interesting, and most likely people would enter into both if they wern't at the same time.

    As for mini competitions, my thoughts are that their are really quite a few 24, 48, 96, and one week compos to keep you busy throughout the year already. Its the medium and long compos that tend to keep Pascal out of play (not on purpose, just seems by nature).

    Just my two cents. Of course I've been backing a short and long for a while now.

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