Quote Originally Posted by WILL
The last time that we tried to get Nintendo to take Object Pascal via Free Pascal to their licensed consoles they "didn't see a benefit" for it.
Just to clarify what Jason wrote, I actually wrote to Steve Okimot, Developer Relations Manager for Nintendo America, to find out if they would be interested in allowing Savage Software to supply "Third Party Tools" for the GBA, DS and possiblly the Wii and his response was...

Quote Originally Posted by Steve Okimot
We don't see a market for an alternative to C/C++ on Nintendo platforms. As a result, we are unable to approve your request for a Third Party Tools license.
The idea was that if Legolas was up for it, we would try and put together an offical Pascal for "Nintendo platforms" development environment. This of course does not mean we can't, only that it would have been better if we had had Ninendo approval. Considering that their SDKs cost between $2,500 to $20,000 per platform and that we would probably be undercutting them by offering them for around $500 or less, you can sort of understand their reluctance, though they probably don't make loads of money on their dev kits.

You can check out the cost of their SDKs @ http://www.warioworld.com/apply/.