and also with 1.07d, animation bug. I have many frames at 72 * 72 pixels. when do3d/hardware, the animation does not play correctly, it shifts fro left to right, like it does if you get the patternwidth and patternheight wrong.

will test this bug more.

edit: doesn't happen with small 5 frame animation- 20*20 (h= 20, w= 100)

but it does with 74 frame animation- 72*72 (h=72, w=532

only happens with hardware mode enabled and with large framerate/framesize or maybe just large picture

TEST 3

http://www.uploading.com/files/OD8T7...1.07d.rar.html

<<remember to enable hardware mode to view the bug