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Thread: MadCatz PC Con

  1. #1
    Co-Founder / PGD Elder WILL's Avatar
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    MadCatz PC Con

    I'm sort of beside myself with how there can be NO documention about the Axis, Hat, Button specs of the MadCatz PC controller. I mean... it's a great controller... wouldn't someone want to at least have a mini-diagram of what axis is on what stick and where all the button are?

    Anyhow, I've been playing with JEDI-SDL and my MadCatz controller. I'll make one up myself as I discover all the nice perks of this baby!


    If anyone knows something that I don't, please let me know.
    Jason McMillen
    Pascal Game Development
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  2. #2
    Co-Founder / PGD Elder WILL's Avatar
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    MadCatz PC Con

    If anyone is interested in working with the MadCatz PC controler, I've made up this nice little diagram here.

    Jason McMillen
    Pascal Game Development
    Co-Founder





  3. #3

    MadCatz PC Con

    Not sure if you still need it but:

    Left Stick:
    Horizontal=X axis, Vertical=Y axis

    Right Stick:
    Horizontal=Rz axis, Vertical=Z axis

    Hat:
    Standard POV values (ie; not axes or buttons)

    Buttons:
    As in your diagram.

    Left Trigger:
    Button 10 (for drivers reporting 4 axis) or Rx axis (for drivers reporting 6 axis)

    Right Trigger:
    Button 11 or Ry axis

  4. #4
    Legendary Member NecroDOME's Avatar
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    MadCatz PC Con

    does it have shoulder buttons or axis?
    NecroSOFT - End of line -

  5. #5
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    MadCatz PC Con

    mrpascal:

    Thanks! What are those from anyhow?

    I actually figured it all out by just playing with the SDL joystick functions. Took me a matter of a good solid 15 mins. So pretty much the most difficult programming I've ever done. :lol:


    NecroDOME:

    Well if you checkout the digram, I've clearly --or at least a clear as I can make it in 2D-- marked all of it's controls.

    Basically it's just like an X-Box 1 controller. It has 2 triggers that are setup as a 5th and 6th axis. (Treat them just like Your first 2 joysticks)


    Other technical stuff I missed:

    iirc, they rest at -32768 and can be squeezed to the value of 32767. But thats basically the main difference.

    I find the hat to be a bit cumbersome to handle sometimes, but I don't use it all that much.

    Oh and the joysticks themselves push in like buttons too. Hence my indication of button numbers on them.


    Anyone else use these controllers? Any good games to recommend it for?
    Jason McMillen
    Pascal Game Development
    Co-Founder





  6. #6
    Legendary Member NecroDOME's Avatar
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    MadCatz PC Con

    I got the Cordless RumblePad 2.
    I never installed any drivers so the rumbling doesn't work within games. (only when you press the "vibration" button )

    It also has a button to switch the POV with 1 analog stick. (can come handy sometimes ) Ans it's wireless !!

    NecroSOFT - End of line -

  7. #7
    Co-Founder / PGD Elder WILL's Avatar
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    MadCatz PC Con

    Ah nice. Maybe you can prompt players to 'Press Vibration' to get the full FFB effect out of all your games. :lol:

    PC Con has a wireless version too. (USB cable version has a really long cord though )


    How about a set of Specs to match my MadCatz PC Con digram? We can start a whole collection here.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  8. #8
    Legendary Member NecroDOME's Avatar
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    MadCatz PC Con

    4 axis, 12 button (4 shoulder buttons, 2 extra buttons in the analog sticks) 1 POV, a button to switch the POV with analog stick 1 and a button the enable/disable vibration...

    thats basicly it...

    o did I mention it was wireless !
    NecroSOFT - End of line -

  9. #9

    MadCatz PC Con

    I've bought the Speedlink strike2 which is also a nice controller. I only couldn't find a good-looking picture which matches the one i bought.

    2 Analog sticks
    1 POV button
    12 buttons (including analog stick buttons and 4 shoulder buttons).
    One POV-analog toggle button.
    And it has macro/turbo/clear buttons which enable the user to enter button sequences which can be played when the appropriate shoulder button is pressed. Very handy for fight combo's :razz:

    It has forcefeedback and of course a wire.

    I cant wait to implement Force-feedback in my engine.
    Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.

  10. #10
    Co-Founder / PGD Elder WILL's Avatar
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    MadCatz PC Con

    Nice. Got a pic thats close? ie. the one I submitted was close but not exactly like mine as I have what are now apparently the rare white
    gel grips & gray sticks, POV etc.

    [size=9px]Oh and because I've not posted it :roll: [size=9px]If it where not attached.[/size]

    MadCatz PC Con Controller:

    6 axis, 1 hat, 10 buttons + programmable auto rapid-fire buttons & rate of fire.[/size]


    Anyone interested in making a Popular Joystick chart? (Oh that reminds me, I should update and post my chart on the front page. )
    Jason McMillen
    Pascal Game Development
    Co-Founder





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