Hi everyone

I am proud to say that i have implemented a sphere creation method in my engine, because i found it hard to set up the index/vertex data for a sphere.
But this mission is accomplished

Now.. i have to questions:

A Sphere creation method normaly has 6 parameters.
The x,y,z coords for the center of the sphere. Of course the radius and two segment parameters.
The problem is, that i dont know how to call these last segment parameters. One represents the ammount of horizontal discs in which a sphere can be divided, and one repersents the ammount of segments around the sphere (like pieces of pie).
What are the common english names for these parameters??

Now i am looking for a few ways to generate the texture coordinates for a sphere. I have made a simple algorithm wich works OK with even numbers
but not with odds.
So does anyone know some good sphere texture mapping routines/algorithms??

Thanx in advance.