After fighting and fighting with getting the SDL_Net stuff working I finally got it . I've wrapped the network stuff up into a nice little object package that includes a server and client object that have string and block support. Since I had such a hard time, I thought others might like to have a bit of a support unit themselvs. Maybe I'll be lucky enough that this is useful enough and it will be included in the lib itself .

Download From: http://www.eonclash.com/SDL/NetworkEngine.zip

Included is the actual NetworkEngine.pas file as well as a sample Server and Client application. These work with the standard SDL_Net demos that are available already as an added bonus.