Wow, that's pretty cool Sascha.

I should get you to write a couple of basic tutorials on using the Stencil functions for the upcoming 4th issue of Pascal Gamer mag. Just something to get people started maybe.

Unfortunately I've given up on 3D water as I'm realizing that thats not where my strengths lay. So sticking to what I know and that's 2D. Doesn't mean the water will look bad, actually I've been focusing on that alone lately trying to come up with something rather nice for once. I found some great textures and I took some of my caustics lighting tiles and tried layering them together. With a few alpha tricks and the nice pretty lighting animation below it. It looks pretty decent.


Screen Shot 2013-01-06 at 6.32.46 PM.jpg Screen Shot 2013-01-06 at 6.39.04 PM.jpg

What do you guys think?