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Thread: Actors and animations + 3ds?

  1. #1

    Actors and animations + 3ds?

    Hey guys. I tried exporting some animated stuff from blender with 3ds. I got 2 problems.

    1. it seems animations weren't exported at all

    2. it seems my normals are pointing inside (I see backside of the guy .. from the outside..)

    I also tried exporting (well my friend did, I don't have 3dsmax) from 3dsmax with same result, no animation.

    Does the 3ds format even have animations? If I load an actor from it, are the animations loaded or do I need to do anything special with it?

    Thanks

    BTW: using the lazarus version, it got very usable as of late
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  2. #2

    Actors and animations + 3ds?

    I don't think 3ds stores animations - why not export as a x file?
    The views expressed on this programme are bloody good ones. - Fred Dagg

  3. #3

    Actors and animations + 3ds?

    Doesn't seem like X is supported but I'll have a look. My reference: http://glscene.sourceforge.net/wikka...ormFileFormats
    Feel the power of Open Source.
    <br />Feel the power of Free Pascal.

  4. #4

    Actors and animations + 3ds?

    Sorry my only experience with 3d stuff is in DirectX
    The views expressed on this programme are bloody good ones. - Fred Dagg

  5. #5

    Actors and animations + 3ds?

    I got it working with a custom md3 exporter for blender. Md3s work with animations in glscene.
    Feel the power of Open Source.
    <br />Feel the power of Free Pascal.

  6. #6

    Actors and animations + 3ds?

    I don't think 3ds file format ever had animations..
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  7. #7

    Actors and animations + 3ds?

    3DS actually supports animations, but only keybased ones, which means that you have e.g. a cube and then 3DS stores some frames with different rotations, translation and scale. But sadly animations with 3DS are very poorly documented and it seems that even the exporter auf Autodesk's 3DS MAX doesn't export them right. So better forget about using 3DS with animations (I'd tell you how much time I wasted on that matter, but I'd make me a bit angry ).

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