Hi. I'm porting the not-yet-ported portions of GLScene to linux, and I found one odd problem with ODE.
It seems the glscene "delphiode" pas header translations were made with most of the "contrib" additional compiled into ODE.
Long story short, they use a non-standard ODE dll. My problem is that getting the contrib stuff to compile into ode (so I can compile a linux libode.so with all the additional stuff in it) is very difficult (it requires code changing etc.).
Does anyone know where can I get either an already modified source code of ode with all the contribs, OR a linux libode.so (atleast 0.5) which has the contrib stuff compiled in?
Thanks
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