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Thread: Zombiescape

  1. #1

    Zombiescape



    I decided to create a tech demo to demonstrate LEAF2 engine features.
    However, the demo evolved into something more complex and interactive, and here's Zombiescape, a cross between a puzzle and action game.

    This just a demo, with two playable levels, that I created in this weekend.
    Only two days, and only 1400 lines needed, since LEAF2 was created to be powerful and at the same time easy to use.
    Of course to speed up the development, I used everything I could find for free, like sounds and 3d models, using my skills with Milkshape to produce the remaing stuff.

    The objective of the game is to push the boxes into the holes, while trying to survive among the zombies.
    Use the keyboard arrows to move, and spacebar to attack.
    Hope you like it

    Download here
    http://d.turboupload.com/d/1290687/Zombiescape.rar.html
    www.pascalgameengine.com - Crossplatform 3D game engine

  2. #2
    Legendary Member NecroDOME's Avatar
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    Zombiescape

    Tried is but got an error: Error AL.LoadOpenAL: Error loading OpenAL from OpenAL32.dll. Well, I downloaded the file somewhere but it would be better to include it with the exe.

    Some feedback;
    Good graphics

    Also the shadow is sometimes a bit buggy... Shows some artifacts(see screenie).


    The little screen is also annoying. Is there a way to set it fullscreen?

    And some good rammstein music

    Overall: Nice demo but gameplay could use some more attention,
    NecroSOFT - End of line -

  3. #3

    Zombiescape

    Thank you for the comments
    I tough that OpenAL come installed by default in Windows, my error ops:

    About the shadow artifact the problem is that the shadow algoritm requires a closed 3d model, and the main character model has some imperfections.
    And no, currently there's no way to change window size/fullscreen, I'll try to add a settings window or something
    www.pascalgameengine.com - Crossplatform 3D game engine

  4. #4
    Legendary Member NecroDOME's Avatar
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    Zombiescape

    O.k., in that case the shadows are correct, but the model isn't! Good work!
    NecroSOFT - End of line -

  5. #5

    Zombiescape

    The source code for Zombiescape is now avaliable in my site.
    Its about 1400 lines of Delphi code that make use of the LEAF2 engine.
    You can find it here:
    http://leafproject.com.sapo.pt/zombiescape.html
    www.pascalgameengine.com - Crossplatform 3D game engine

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