Hi all,
I know I can get keyboard input using SDL, and even move the mouse using WarpMouse()...but is there a way of taking an SDL key symbol and simulating this key being pressed on the keyboard progmatically just like it was pressed by the user?

I would like to only use SDL to do this, or at least some cross-platform way...

I am wanting to make a virtual keyboard for the GP2X by clicking on virtual keys which add keys to the keyboard buffer. This could be handy for some programs.

cheers,
Paul.