Quote Originally Posted by Lifepower
The contest seems a really nice idea with an effort put to it, considering that it even has some prizes! Btw, Marc, are you giving away your own cash or is it some sort of community share?

However, since it requires to run on Linux, it enforces the usage of OpenGL, which hurts all those who work with Direct3D on Windoze. Feels like having a Microsoft flavor added to it, but on the Linux part. Why not relaxing the platform requirement a bit, but giving big extra points for every additional supported platform? I mean, you are not promoting a commercial product, but a development freedom, right?

My few cents...
It's my own cash
Btw, i do not enforce to use something. If you use DirectX, there is no chance to port the demo to Linux, so it's a bad example to show the power of (free)pascal.
But if it run with Linux, it'll probably run in windows easily.
I'm promoting development freedom, but if the software is stuck on one commercial plateform, where is freedom ?
OpenGl is available on most of the platforms, SDL too.
Also, i hope that the contest will show to some people here that a multiplatform code is not so hard to do

And for the new end date of the contest, i just need a few competitors who said '"i'm working on it", then i'll give you ?† 3 month delay, should be enough ?