[quote="technomage"]That would be soooo cool if it works on the NDS as well. From what I have seen there is an OpenGL API layer as well, my new engine could have a NDS kernel and then pretty much work after that...

Are the .a files like the library files on Windows, or are they more like Dll's? I always get comfused when ]

AFAIK the .a files are statically linked to the executable. What about these license issues?